Spring Princess
Clone of Jump King; this is my attempt at creating a trainer to make jump games less rage-inducing. Implemented features:
- Progress bar for jumps
- Different sounds for different jumps
- Different sound hold lengths for different jumps
- Level indicator collectables in some places to show which jump to use (or to create an interesting jump puzzle)
- Accessibility feature: quick jump recovery / rewind
Planned features:
- Accessibility feature: slow down jump charge
The game as implemented is close to original Jump King physics, but not exactly the same. The most obvious / important issue is the ice slide to flat transition.
Source code here:
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | David Eccles (gringer) |
Genre | Platformer |
Made with | Godot |
Tags | jumping, ragebait |
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Spring_Princess_v0.4.0.x86_64 60 MB
Spring_Princess_v0.4.0.dmg 54 MB
Spring_Princess_v0.4.0.exe 67 MB
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